Tag Archive for Electronic Arts

Need for Speed ​​World Review

Do you still remember the Rockport and Palmont? The two cities are where we race in the game Need for Speed: Most Wanted and Need for Speed: Carbon. EA has given us an open world racing game which is located in both cities are free-to-play online game called Need for Speed ​​World.

Need for Speed ​​World is played similar to the system to play Need for Speed ​​Underground 2, where we can freely roam the entire contents of the city while enjoying the pretty scenery flickering. There are various modes to play with other players include circuit, sprint, team escape, outrun pursuit, and fashion photographs together with another driver who called the meeting place.

Although this is the game free-to-play, it does not mean EA is giving the game with a perfunctory quality. Need for Speed ​​World has a nice graphical display, with a city that looks alive (although there are no residents, just hanging around the car) and of course the other players who roam the city.

First of all we must have an Electronic Arts first. Each account will be given three slots for the driver, but we can only write the name and select the icon alone. At the beginning, we supplied the money $ 35,000 that can be spent to buy a tier 1 car for $ 20,000. After that we can customize our cars according to their level and the money is there. Speaking of levels, this time EA gives a little feature on the RPG game Need for Speed ​​World. Everytime we finish a race, we will get the money and reputation which serves as experience to level up. Read more

Review FIFA12: Step Closer Towards a Realistic Games

From so many franchises are born in the gaming industry, they are moving in the genre of sports should be regarded the most unique. Why? In contrast to other action games or RPGs that are growing and developing from the root of fiction, sports games such as this arises from something that exists in the real world. Something that is actually not much changed over the past decades, from time to time. Baseball keep hitting, keep the golf course holes in one, the race still trying to be the fastest, and football is still contained 22 people chasing a ball. Art in the gaming industry then develop innovations that emerge from such games are not boring and always fresh in each series. Any other way? Trying to bring the experience as realistic as possible.

If we talk about football franchise games that are always trying to come up with realistic visuals and gameplay, then FIFA arguably become champions for the effort on this one. Franchise that was born from the cold hands of Electronic Arts have always been present with quality graphics and charming details of each series. Not only in terms of players, but also costumes and stage that became the main element to build a real competitive atmosphere. FIFA became a game of football is so indulgent eye. But the core of a football game certainly does not lie only in what the eye sees, but also the sensation is given of the overall gameplay. This is what trying to be extracted from his latest series, FIFA 12.

Long before FIFA 12 release, Electronic Arts is already claiming that FIFA 12 will appear to be different from the previous series. Through trailers, screenshots, and descriptions that exist, they introduced a new engine to accommodate the needs of gamers will be more player animations adaptive to the real world. Weapon “secret” was named Player-Impact Engine. As one of the gamers who are curious about this one feature, the engine has become one of the main reasons to try out FIFA 12. Not only just to test how capable its implementation, but also a significant effect which he presented in the whole game. Read more